Digital Tutors - Creating Medieval Character Concepts in ZBrush and Maya
DigitalTutorsCreatingMedievalCharacterConceptsZBrushMaya
种子大小:2.98 GB
收录时间:2014-05-01
磁力链接:
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- project_files.7z1.32 GB
- 19. Adding a cape in Maya.flv107.75 MB
- 26. Roughing up the surfaces using masks.flv91.06 MB
- 23. Using textures to create a base for the fabric.flv78.37 MB
- 25. Cutting up the cape using masks.flv75.9 MB
- 3. Blocking out the character.flv71.66 MB
- 15. Creating finer detail to the pants.flv69.77 MB
- 5. Blocking out clothing and adding detail to the legs.flv69.19 MB
- 22. Polypainting the skin tones on the head.flv68.12 MB
- 24. Using Spotlight for projecting textures.flv66.23 MB
- 10. Preparing the blocking model for export.flv65.61 MB
- 8. Bringing the different parts of the face together.flv64.71 MB
- 29. Adding the finishing touches to our image.flv64.2 MB
- 16. A first look at the ZBrush BPR renderer.flv63.83 MB
- 12. Subdividing and slowly adding detail.flv63.46 MB
- 7. Setting up the face.flv60.41 MB
- 21. Adding skin detail to the face and hands.flv59.5 MB
- 14. Adding folds on the pants and the boots.flv56.75 MB
- 9. Finishing the head and attaching it to the body.flv56.16 MB
- 11. Starting on the sculpt in ZBrush.flv54.3 MB
- 4. Blocking the hands and creating the neck.flv51.51 MB
- 17. Adding detailed folds to the sleeves.flv50.6 MB
- 13. Adding some of the bigger folds to the shirt.flv48.95 MB
- 27. Finishing up and exporting our layers.flv47.6 MB
- 28. Putting the layers together in Photoshop.flv46.03 MB
- 20. Polypainting the eyes.flv43.67 MB
- 2. Setting up the reference and cameras.flv43.27 MB
- 18. Changing materials on subtools.flv35.78 MB
- 6. Finishing the rough blocking.flv17.87 MB
- 1. Introduction and project overview.flv6.79 MB