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Creative Development Photorealistic Soap Bubble Shader Development in RenderMan for Maya with Laurent Charbonnel

  1. 5. Understanding and coding the physics behind a soap bubble.flv205.95 MB
  2. project_files.zip174.83 MB
  3. 7. Adding variations to the shader.flv156.4 MB
  4. 4. Looking at parameterizations.flv106.21 MB
  5. 6. Incorporating efficient raytracing.flv101.79 MB
  6. 3. Shader development setup in RenderMan.flv80.03 MB
  7. 8. Interfacing with Maya particle systems.flv45.42 MB
  8. 9. Final thoughts and conclusion.flv15.37 MB
  9. 2. Discussing concepts of shader development.flv15.31 MB
  10. 1. Introduction and project overview.flv14.46 MB